The World Awakening by Dan Koboldt
My rating: 4 of 5 stars
The problem with third books in a trilogy, especially when the second one came out about a year ago, is the fact that as much as you really liked the earlier books, suddenly you're thrown into a world that you have vague memories of.
The World Awakening starts in the middle of the action. Honestly, I feel the book loses part of its impact for this sole reason--I had to backtrack a little and skim through parts of The Island Deception to figure out what was happening so that I could move forward. It was rather more jarring between The World Awakening and The Island Deception than between The Island Deception and The Rogue Retrieval, primarily because Rogue has its own complete arc, whilst Island doesn't.
Other than that, Koboldt does a great job tying up all the loose ends he managed to scatter throughout The Island Deception. There're betrayal and secrets galore, but each player is slowly making his stand. Quinn stands with Alissia and Kiara with the Company, but Logan's and Mendez's loyalties are getting muddied.
I loved the interplay between Veena Chaudri and Richard Holt--where everything was confusing and muddled in book 2, things are finally getting clearer here. Veena is smart, conniving at times, but a brilliant negotiator, and you get a front seat view to see how she blossoms into the new role she's created for herself.
The Tukalu are a wonderful addition to the world and Quinn, oh Quinn. You'd think he'd learn not to flirt with dangerous people by now... especially when his grip on magic is still unstable.
Anyways, The World Awakening is a satisfying end to the Gates to Alissia trilogy (is it a trilogy or will there be more? If there's more, I'd rather like a spin-off on Veena, or maybe Relling, because so many questions).
Note: I received a copy for review via Edelweiss
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